Automoblox Car
Introduction
In this project we had to measure and recreate a model Automoblox car. We used dial calipers to make measurements down to one thousandth of an inch, and then used those dimensions to make the parts on Autodesk Inventor. After the parts were made, we assigned materials to each one and created an assembly of the car. This was the first project where we had to make something advanced on Inventor. We also had to perform visual, structural, and physical analysis of the car. We worked in groups, and my group included Nick Hansen and Brett Andreas. There are links to their portfolios in my contacts page. Parts
Below are the parts I recreated for my Automoblox car. They are all included in one drawing to keep them more organized. Each piece is in an isometric view to save space, and there are general dimensions to give an overall size of each piece. |
Assembly
After making the parts, I combined them in an assembly to show how the car looks in Autodesk Inventor Analysis
Once we had created our cars, we had to go back and perform visual, structural, and functional analysis of the car and determine an improvement we could make to the car. As a group we decided to combine the connector pieces with the body parts of the car in order to lower the amount of parts that could get lost. This way children that would play with the car wouldn't lose pieces and there would be less chance of them choking or hurting themselves on the car pieces. This design helped improve the structural and functional aspects of the car. Below is an example of the connector attached to the body part. |
Method
Our car was created using Autodesk Inventor. We got the dimensions for the parts by measuring the pieces themselves with dial calipers. The car works by pushing or pulling on it to make it roll. There are also pegs we had to make so the wheels could attach to the body parts, and a windshield so the driving compartment would stay protected. The windshield also improved aerodynamics.
Our car was created using Autodesk Inventor. We got the dimensions for the parts by measuring the pieces themselves with dial calipers. The car works by pushing or pulling on it to make it roll. There are also pegs we had to make so the wheels could attach to the body parts, and a windshield so the driving compartment would stay protected. The windshield also improved aerodynamics.
Conclusion
For this project we had to use dial calipers and measure the parts ourselves. We also had to use CAD modeling software in Autodesk Inventor. If I had to do this project again, I would increase the margin for error on my measurements or find standard dimensions because it was difficult to make the final assembly. However, this project was a good experience and it taught me a lot about the design process and how it can be hard to reverse engineer a product.
For this project we had to use dial calipers and measure the parts ourselves. We also had to use CAD modeling software in Autodesk Inventor. If I had to do this project again, I would increase the margin for error on my measurements or find standard dimensions because it was difficult to make the final assembly. However, this project was a good experience and it taught me a lot about the design process and how it can be hard to reverse engineer a product.